GeoMapEventHandlers<T extends StatefulWidget> mixin

Handles authentication and places change events.

Superclass constraints
Mixin applications

Properties

allPlaces List<Place>
getter/setter pair
context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
initialCenter LatLng
getter/setter pair
initialZoom double
getter/setter pair
isLoggedIn bool
getter/setter pair
mapController MapController
no setter
mapSettings MapSettings
no setter
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
skipPlacesChangeNotification bool
getter/setter pair
viewportInitialized bool
getter/setter pair
widget → T
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
inherited
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant T oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
handleLogin() Future<void>
Handle login event.
handleLogout() Future<void>
Handle logout event.
initState() → void
Called when this object is inserted into the tree.
inherited
loadAllPlaces() Future<void>
Load all places from services.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onAuthStateChanged() Future<void>
Handle authentication state changes.
onPlacesChanged() Future<void>
Handle places changes from services.
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
verifyLoginStateAndLoadData() Future<void>
Verify login state and reload encrypted places if needed.

Operators

operator ==(Object other) bool
The equality operator.
inherited